![]() ![]() The 4th Hokage appears with the intention of fighting, but is teleported away by Madara. I’ll give you an example of one: at the beginning of the game the Nine Tails attacks. New to the series are the “Ultimate Decision” moments. If you haven’t then I’d urge you to hit the tutorials just to get the hang of things because it can feel a bit overwhelming. Knowing the best way to utilise this comes in very handy.īasically, if you’ve played one of the Naruto games before you pretty much know what to expect by now and you’ll be able to jump in without a problem. ![]() Certain fights will also allow you to call team mates in for a one-shot attack or defensive move. The downside to that is that once you drop out of that state you’ll be weakened for a while. Not content with that? Well there’s also Awakened states, where certain players can transform into beasts, such as the Nine Tails. Of course, if you successfully pull this off you don’t have time to celebrate as a skilled opponent can quite easily counter your counter and end up right behind you! You can only ever do this four times in a row, as substitution is governed by a bar at the top of the screen that gradually refills. Then there’s the substitution system. Tapping the shoulder button just before an opponent lands an attack will see you instantly teleport behind them. There are times when a well-placed explosive tag has turned the battle in my favour. You can also bring a number of items into battle, which can prove invaluable. Performing such attacks, or being hit particularly hard, drains your chakra and to build it back up again you need to hold down the required button for a short amount of time. Chakra acts as your energy, and when activated allows you to boost the power of normal attacks or, if you have enough, perform a ninjitsu or ultimate ninjitsu attack. What makes things interesting is how you manage your chakra. You can also chuck a kunai (bladed weapon) at your opponent, although that’s really only useful as a diversionary tactic. Every character has a basic punch/kick type combo, as well as the ability to dash and jump. In terms of the fights themselves, what initially seems like quite a shallow system actually terms out to be rather robust. ![]()
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